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One platform. Three connected user experiences designed for the people delivering, supervising, and evaluating human-service programs.
About
How I Think, Work, and See the World
Design, for me, is the process of turning that operational mess into a clear path forward. What matters most is helping people move faster, think clearer, and make better decisions through design.
I love the Aha moment a complicated problem begins to reveal. Understanding relationships, mapping, shaping an simplifying Workflows is the part of design I never get tired of. I care deeply about visual craft, but the interface only works when the system beneath it makes sense.
Military life has taken my family across the world and taught me how to adapt quickly, build community, and stay curious in unfamiliar places. Outside of work, I’m usually horseback riding, painting, volunteering for the military community, exploring with my three boys, or being pulled farther than planned by my husky.
I’m focused on growing my product thinking, strategic decision making, and ability to shape systems that create meaningful outcomes at scale. I want to keep moving toward products where the interface is only one layer of the problem: complex data, permissions, handoffs, competing priorities, and real operational consequences.
Living in Japan sharpened my attention to what people understand before a word is translated: hierarchy, iconography, context, sequence, and behavior. It taught me to enter unfamiliar environments with curiosity instead of assumptions, and that has made me a better researcher, collaborator, and designer.
Services
I design digital products that simplify complexity, clarify decisions, and make everyday workflows easier to navigate.
User interviews, journey mapping, usability testing, and insight synthesis.
Clean, scalable interfaces built with accessibility and clarity in mind.
Feature prioritization, roadmap thinking, and KPI-driven decision making.
Visual systems, typography, color strategy, and digital brand expression.
Interactive flows in Figma to validate ideas before development.
Design systems built with dev handoff and responsive implementation in mind.